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Generate Dungeon CSV

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Hi everyone, I'm generating a random dungeon that I convert to CSV ( with Array.join ) but I can't find how to make it works with the Game.load.tilemap because the file doesn't need to be download as it's just a string in the program.

How can I do to make my CSV string work with the pahser loader ?

Thanks ! 

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Error fixed, Phaser.Loader.tilemap(key, url, data, format) can get an url or data as string.

So I put url to null and data to my generated CSV

game.load.tilemap('map', null, Dungeon.toCSV(), Phaser.Tilemap.CSV);

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