Sign in to follow this  
yagerGames

GC Lag in Phaser

Recommended Posts

I tested the Phaser demo's on the website. There is a very violent GC lag spike occurring every few seconds on mid level hardware. Are there any successful .IO games that have been launched using Phaser? Games like Slither.io, Agar.io, etc... They do not have this issue.

Were those built custom from the ground up without any game engine? I think that may be the way to go with HTML5.

I am going to investigate Pixi.io to see if it has the same performance issues.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.