Hey team,
You may have noticed that @Nockawa was not really available since a couple of months. He is going through some personal issues so contributing to OSS is not his main concern and this is perfectly understandable.
In the meantime, I had to move the canvas2D to the Extensions repo. I was receiving too much PR and messages to help fixing the canvas2D. As it was in the main repo, a lot of people expected to get the same support that they could get on Babylon.js core engine. This w
Yes. @Deltakosh Thank your reply. I have seen Babylon.GUI. And it's great for our UI related issues.
But our another domain is CAD-related, which would contain many geometries, such as line segments, circles, arcs, cloud curves, etc. And also many interactive with these geometries, such as highlight, grip editing, transforming, etc. We also need can edit the geometries properties, such as colour, line width.
So I think a general-purpose 2D graphic engine (I think Canvas2D is for the p