I've been having some real trouble trying to convert my animated meshes to a .babylon file. I made my animated character in Mixamo. I tried using blender, and the regular meshes WITHOUT animation work. But, when I try to export my animated mesh, I got a bunch of errors and I didn't even get a .babylon file from Blender at all. I use the 2.78 version of Blender. Plus, I saw the exporters on the github website and I simply don't understand it. I'm a bit of amateur and there doesn't seem to be