Hi folks,
I am a beginner for babylon.js and blender. So I imported a cube with one face textured from blender to babylon js using BABYLON.SceneLoader.Load.
The scene has the default point light in blender and the HemisphericLight I created using babylon.js. Everything looks good (please see the 2.jpg in the attachment), but after I resize the cube to make the cube flat (using cube.scaling.y = 0.1), the lower part of the textured face will be always shadowed, no matter how i adjust th