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GBear

Need Tips to perform up on ios with pixi.3.x

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hi..

i'm using pixi.3.x. it's modified to use our game.  (many many parts)
so we can't upgrade pixi.4.x

i tested before and 4.x is more good with ios

it showed different result. 

4.0 is twice better than 3.x with ios( not android, android is similar)

so i wanna modify 3.x. do you give me any tips?

or tell me please why 4.x is much better with ios

thx

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1. v4 has TransformStatic class that doesn't compute matrices when nothing was changed. https://github.com/pixijs/pixi.js/blob/dev/src/core/display/TransformStatic.js

2. v4 SpriteRenderer can switch between multiple textures in the same batch. Sometimes it helps, sometimes it slows down. https://github.com/pixijs/pixi.js/blob/dev/src/core/sprites/webgl/SpriteRenderer.js

That task is too big to explain in forums. I've made fork of v4 a year ago, now im reviewing new v5 code. I know that you use very customized v3 fork. That's a paid-grade consultation stuff.

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