Hersir 51 Report post Posted September 6, 2017 Hi. I created small example with rectangle drawn on canvas and than used as texture for plane. PG Works fine but on zoom out , artefacts on texture appeared: Doing something wrong? Quote Share this post Link to post Share on other sites
Hersir 51 Report post Posted September 6, 2017 Looks like related to mipMaps if set to false works PG Quote Share this post Link to post Share on other sites
Deltakosh 4315 Report post Posted September 6, 2017 Yep, you may want to turn them off Quote Share this post Link to post Share on other sites
Hersir 51 Report post Posted September 7, 2017 @Deltakosh but I need them as I have rendered text on it, and without mipMaps its ugly Quote Share this post Link to post Share on other sites
Hersir 51 Report post Posted September 7, 2017 Ok found a workaround, to not use uScale 1 Deltakosh reacted to this Quote Share this post Link to post Share on other sites