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PBR Gradient

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In my scene I have 4 meshes, 3 of them have a PBR Material. I need to render the 4th with a gradient effect. When i use the gradient material the 4th mesh is not rendered with the same values of light as the other ones because the PBR Material is using the  environment reflection texture and the gradient material is not.

This is the playground:


Thanks for your help!

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