Jump to content

Scaling Uploaded OBJ mesh

Recommended Posts

What you get from the loader is a mesh task - it is an object with an onSuccess callback, that is executed when the mesh was loaded.

The first variable in this callback is an array of meshes that you received from the Maraca.obj file. Those meshes (probably a single mesh in the array) should be scaled.

Check the asset manager documentation here - http://doc.babylonjs.com/how_to/how_to_use_assetsmanager#meshassettask

Link to post
Share on other sites

A few options here: 

1. I had the answer already, I just waited a second before you posted yours and then posted mine.

2. I have full control over the database, and I changed the signature of my post

3. I really AM a retired time traveler!

4. I wrote a very complex AI extension for chrome that tells me the minute there is a question i can actually answer. And if it can, it simply answers on its own. based on IBM Watson, Amazon Alexa, Siri, Cortana, and that horrible thing google has.


Choose 1! :) 

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...