I have been trying to figure out the subtracting. I figured out how to create a new mesh , ( the large green cylinder), that has the subtracted portion of two other meshes but, I can't figure out how to just subtract part 2 ( the small green cylinder) from part 1, ( the large white cylinder) in place. Is it possible to create the subtracting geometry without ever rendering it? I have spent a s fair amount of time trying to figure this out on my own. I just haven't found an example that seem