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Remove Asset? (Panda 2)


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@Ninjadoodle

That's exactly how it works, though i just figured that it's not working with atlas files. Fixed it and pushed changes to dev branch!

Update your project's current engine with dev version by pressing the "Update" button (Alt+Shift+Close) and then click on "Yes" button with Shift-key pressed down. Let me know if it's now working.
You can check from console what textures are in the memory by typing "game.BaseTexture.cache" and "game.Texture.cache"

For example, with one atlas file loaded it would look like this:

5a5527b4e3e97_ScreenShot2018-01-09at22_35_25.png.be3671feda6fdf42128d1e7fd317275f.png

"game.BaseTexture.cache" contains the atlas image file and "game.Texture.cache" contains all frames from the atlas. After removing the atlas from memory it should look like this (if there is no other assets loaded)

5a55280365d2a_ScreenShot2018-01-09at22_37_14.png.1c4e65bd64f11e3bd02d1997d6fc2d21.png

Also added example to Playground: https://www.panda2.io/playground#core-removeAsset

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