casey 13 Posted January 17, 2018 Report Share Posted January 17, 2018 If I have multiple states (say, 30) that are somewhat resource heavy (audio, background graphic, graphics), is it better to run a single preloader at the start and preload everything I'm going to need in the game, or preload the next state ahead in each state? So if I'm in a room, and can travel to 3 other rooms from my current room, should I be preloading those 3 rooms in my current state while the player is there, etc. or preloading them all in advance? Quote Link to post Share on other sites
samme 722 Posted January 18, 2018 Report Share Posted January 18, 2018 I would preload all the common resources at the start, then preload any extras per-room, as needed. Fenopiù and gauravD 2 Quote Link to post Share on other sites
casey 13 Posted January 18, 2018 Author Report Share Posted January 18, 2018 Thank you, that was my intuition. Quote Link to post Share on other sites
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