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BUG:animationFrame is undefined

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  • 2 months later...

I know this question is from February, but I just encountered the same issue when trying to type out the tutorial on my own, and the solution is pretty straight forward, so I wanted to share since this post pops up first on a Google search.

If you encounter this error. Ensure that you tell load to create a spritesheet and not an image: 

       this.load.spritesheet('dude', 'assets/dude.png', {frameWidth: 32, frameHeight: 48});

And NOT:

      this.load.image('dude', 'assets/dude.png', {frameWidth: 32, frameHeight: 48});

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