armstr38

Help with scoring using animate cc

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This is my code, which changes by frame, I need to do a scoring system, but when I used the following code to add a score it works fine for the first 2 frames then doubles and by the end it's like 229. Thank you for any help.

Score;


 
  1. var score = 0;
  2.  
  3. function scoreIt(); {
  4. score += 1;
  5. }

Frame by frame;

  1. this.stop();
  2.  
  3. this.ans1.addEventListener("click", fl_MouseClickHandler.bind(this));
  4.  
  5. function fl_MouseClickHandler() {
  6. this.rocket2.play();
  7. this.rocket1.stop();
  8. this.rocket3.stop();
  9. this.next.mouseEnabled = true;
  10. this.ans2.mouseEnabled = false;
  11. this.ans3.mouseEnabled = false;
  12.  
  13. this.ans2.answer2.color = ("#00ff00");
  14. this.ans1.answer1.color = ("#cd0000");
  15. this.ans3.answer3.color = ("#cd0000");
  16. }
  17.  
  18. this.ans2.addEventListener("click", f2_MouseClickHandler.bind(this));
  19.  
  20. function f2_MouseClickHandler() {
  21. this.rocket1.play();
  22. this.rocket2.stop();
  23. this.rocket3.stop();
  24. this.next.mouseEnabled = true;
  25. this.ans1.mouseEnabled = false;
  26. this.ans3.mouseEnabled = false;
  27.  
  28. this.ans2.answer2.color = ("#00ff00");
  29. this.ans1.answer1.color = ("#cd0000");
  30. this.ans3.answer3.color = ("#cd0000");
  31.  
  32. scoreIt();
  33. }
  34.  
  35. this.ans3.addEventListener("click", f3_MouseClickHandler.bind(this));
  36.  
  37. function f3_MouseClickHandler() {
  38. this.rocket3.play();
  39. this.rocket2.stop();
  40. this.rocket1.stop();
  41. this.next.mouseEnabled = true;
  42. this.ans2.mouseEnabled = false;
  43. this.ans1.mouseEnabled = false;
  44.  
  45. this.ans2.answer2.color = ("#00ff00");
  46. this.ans1.answer1.color = ("#cd0000");
  47. this.ans3.answer3.color = ("#cd0000");
  48. }

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