Difference between clear(), remove() and destroy() methods of GameObjects.Group class

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this.imageGroup =;

for( var i = 0 ; i < 10 ; i++)
  var image = this.add.image(100*i, 100*i, "box"); // Add Image
  this.imageGroup.add(image); // added image to group

this.imageGroup.clear(true); // Remove all Children.

I'm using clear() method to remove all children of imageGroup. Can I add children to this group after performing clear. OR this group is deleted and I need to create another group.

And what is the difference between clear(), remove() and delete() methods of GameObjects.Group class?

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