Ecco 0 Report post Posted April 19, 2018 ..hi guys.. ...what would be a way to 'mirror' Spine created character ?? Basically if character need to move right-left, how would i flip it so its facing direction of motion(along X axis) ?? Quote Share this post Link to post Share on other sites
ivan.popelyshev 1079 Report post Posted April 19, 2018 Change the scale. spineObj.scale.x = -1; Quote Share this post Link to post Share on other sites
Ecco 0 Report post Posted April 20, 2018 ..thank you man.. .. Quote Share this post Link to post Share on other sites