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kestrelm

BabylonJS for High Performance 2D Mesh Animation using WebAssembly

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Hello all,

Creature has now added a new Web Assembly Accelerated Runtime for the CreaturePack 2D Mesh Animation format running off BabylonJS.

The runtimes are here on Github:

https://github.com/kestrelm/Creature_WebGL/tree/master/wasm

And you can check out the demo page with all the samples running in real-time with soft-shadows:

babylonPack.png

 

https://t.co/7bgJ5z4djn

 

Cheers

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