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Playing GIFs in Phaser 3

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For anyone interested, i solved this by converting my GIF to a sprite sheet. Keep in mind that if your sprite sheet has only 1 column,  it may become to big of a file (in one of its dimensions) and unable to be loaded by phaser. If this happens, try making a matrix sprite sheet, that is, a sprite sheet with multiple column. Then just create an animation as you would with a simple character model (as in the 'making your first game' tutorial provided for phaser 3 getting started guide).

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I have investigated converting gifs to spritesheets at runtime and it seems every solution that I've come across involves using imagemagic. If you're not getting the gif from an external source then you should use a spritesheet.

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