Hello people,  I have the next problem,  I'm making a little game with phaser 3, and I getting a strange behavior with the camera.  I have a tiled map, 640x640, and a little sprite of 16px. So I'm trying that the camera focus  the player a little closer and follow the player, but....   1) When I try to zoom the camera to see the player, (passing a integer 2, 3 o 4 to the setZoom method) the camera distances itself more from the sprite, instead of get closer . With s