I am investigating BabylonJS capabilities for creating realistic reflections and I need the community feedback to create a possible improvement.   I want to build an automatic script that will create realistic reflections for every object on scene. If it works, I will share my code, but first I need some conceptual approval! This is my idea:    - Loop though every mesh on scene   - For each mesh, create a reflection probe with an update of 1 so that the frame is only ren