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max123

Shadows weirdness

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Hi folks,

I'm having trouble with shadows - they seem to be 'floating', as you can see from the screenshots. The problem is much worse when I don't use usePercentageCloserFiltering.

As you can see, the meshes do intersect!

Unfortunately, I can't do a PG as it's a complex scene and is heavily copyrighted :( 

The settings for shadows are:

let shadowGenerator = new BABYLON.ShadowGenerator(2048, shadowLight);
shadowGenerator.usePercentageCloserFiltering = true;

1145941425_ScreenShot2018-09-14at09_11_59.png.47f1776060521e2d4b128c0f27382e0c.png1704994128_ScreenShot2018-09-14at09_49_57.png.c36e73e948339e90acfcc4c47e3d1e4b.png114853394_ScreenShot2018-09-14at09_16_11.png.7c5463cc1c3a93677b71470762837b07.png

 

Any ideas?

 

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