Hi All,
Just trying to scale the game so it works across multiple resolutions. I know that I can check the inner window's dimensions and adjust the height and width accordingly, but I would like to scale everything instead. In Phaser 2 I was able to use the following:
this.game.scale.scaleMode = Phaser.ScaleManager.SHOW_ALL;
this.game.scale.pageAlignHorizontally = true;
this.game.scale.pageAlignVertically = true;
this.game.scale.updateLayout(true);
this.game.scale.refresh();
Is t