Hi All, Just trying to scale the game so it works across multiple resolutions. I know that I can check the inner window's dimensions and adjust the height and width accordingly, but I would like to scale everything instead. In Phaser 2 I was able to use the following:   this.game.scale.scaleMode = Phaser.ScaleManager.SHOW_ALL; this.game.scale.pageAlignHorizontally = true; this.game.scale.pageAlignVertically = true; this.game.scale.updateLayout(true); this.game.scale.refresh(); Is t