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How would you directly refer to specific frames of a spritesheet?

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My spritesheet seems to load fine, when I do game.add.sprite, it shows the first frame. Hooray. But how do i directly refer to specific frames of the spritesheet?

It's a deck of playing cards., and obviously it'd be best to be able to refer to cards directly.

I load it with `GAME.load.spritesheet("cardsheet", "images/card_spritesheet.png", 154, 240, 65, 0, 0);` I'm assuming that it's going to find 5 rows, 13 columns in the mapped image

Therefore, how would I refer to, for example, sprite 34 at row 3 col 8?

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