Growler

Entity glow

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Hi, different ways i see to acheive that :

1. Draw a glow sprite overlay on top of your sprite (extend the draw method and draw your glowing sprite after call the parent draw function)

2. Draw a glowing ellipse using the renderer fillEllipse function (note that you need the  6.3.0 version that also implement it for the webGL Renderer).

3. Use a webgl shader, but this would work only in webgl mode and we still lack anyway the possibility to add a shader effect on sprite object (in my todo list for the next 6.4 version)

let me know what you came up with !

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