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disable multitouch

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Right now, when i want to "disable multitouch" I do the following:

this.mouseCounter = 0:

On a pointerDown event:


if(this.mouseCounter < 2 ){



On a pointerUp event:

this.mouseCounter = 0;

Simply q 🙂 Is there a better way to do this.

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When a touch/pointer begins, store the pointerId of the first touch and keep track of that and only react to events with that id. When event ends, make it null and allow storing of next touch/point.

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