Sign in to follow this  
seagull

Mobile Blur

Recommended Posts

Is there any information on canvas/webGL size causing issues on mobile/ios? I think this is the issue, but also am wondering if it has something to to with PIXI.

What's happening is if my canvas gets too large, or if I have too many photo sprites, the images and shapes blur, or fail completely.

Debug mode:

https://s.codepen.io/elegantseagulls/debug/ZwNqVN

CodePen:

https://codepen.io/elegantseagulls/pen/ZwNqVN

If you ramp up `const containerHeight = 1600; ` to something higher, like 3000, the images blur further down the page. On a similar note, if you ramp up `imgNum` to 9, it fails on mobile osx. 

Can anyone think of any ways that I can work around this?

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.