arcbox

Accessing Pixel Array of a Sprite

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Hello,

 

I am new to Phaser and I'm currently investigating whether the framework suits my projects needs. One of the requirements is that we can loop through an images pixel array (in this case, a players hair), and change the color of the pixels.

 

Is this kind of image control available?

 

Thanks!

 

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That seems reasonable, we already split out the entire head from the rest of the player, so splitting out just the hair would work.

 

I'm using the 1.2 beta right now, is there anywhere to look for documentation on how to tint the Sprites?

 

Thanks for the response!

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