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nedcrow

AssetsManager.addMeshTask Question.

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My code

  let assetsManager = new BABYLON.AssetsManager(scene);
 
  let box = assetsManager.addMeshTask(
    "box",
    "",
    "https://cdn.rawgit.com/wingnutt/misc/master/",
    "mesh01.obj"
  );
 
  box.onSuccess=(task)=>{
    console.log('task');
  };
  box.onError=(task)=>{
    console.log('error');
  };

Problem

 

  no reaction, both 'onSuccess' and 'onError'.

    I want to see results and problem parts, in my 'assetsManager.addMeshTask'.

    please help. please..

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