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anchor.setTo blurring Sprite

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I am using pixel art and have noticed that everything stays crisp until I call anchor.setTo(0.5,0.5) to set the center of the sprite as the anchor.


The reason I am calling anchor.setTo is to flip my Sprite horizontally when I am walking backwards.


Does anyone know how to avoid blurring when calling this method? Alternatively, is there a different way to flip the image horizontally without calling that method?


I'm using version 1.2 of Phaser.



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