toweld 3 Report post Posted October 23, 2019 Hi players, I've just published my last game based on the Four Color Theorem. It's built in HTML5 with Phaser 3.19.0 (phaser.io) and available on Kongregate. Link: https://www.kongregate.com/games/toweld/four-color-theorem-coloring-puzzle-game?sfa=permalink&referrer=toweld If you don't know the four color theorem, here is a short abstract from Wikipedia (https://en.wikipedia.org/wiki/Four_color_theorem) Quote In mathematics, the four color theorem, or the four color map theorem, states that, given any separation of a plane into contiguous regions, producing a figure called a map, no more than four colors are required to color the regions of the map so that no two adjacent regions have the same color. Adjacent means that two regions share a common boundary curve segment, not merely a corner where three or more regions meet. In simple terms, the goal is to color the entire map so that two adjacent regions do not have the same color. Regions are called adjacent (next to each other) if they share a segment of the border, not just a point. The game is a good way to discover or experiment with that theorem. Have fun! Pascal Quote Share this post Link to post Share on other sites