Hey yall - my friend and I have been working on GORILLA TOWN for about 4 years off and on as time permits. It started as a way to teach my friend how to code but also make it fun - so we aimed at making a clone of the old Qbasic Gorillas game for MS-DOS. Little by little it warped over time into an action oriented artillery game where you have to battle robots and escape said town. You blow up blimps and use power ups through 22 levels. The art, story, music, and voice overs, and UI was inspired