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Can't access object's custom properties

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I've created an Object Layer in Tiled, added two enemies and gave them custom properties, but after creating enemies using createFromObjects and no matter what I do I can't seem to access those custom properties I added in Tiled. What am I doing wrong?

Already tried:

sprite.properties.propertyName - not working, says propertyName doesn't exist.

sprite.properties[propertyName] - not working, says propertyName doesn't exist.

sprite.propertyName - not working, says propertyName doesn't exist.


Anyone can help?

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