charlie_says

Use PIXI.Graphics as button

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The title is a bt misleasing - it's trivial to use Graphics as a button, but, I'm having trouble with a particular setup.

My button class is a PIXI.Container which has a PIXI.Graphic child. The interactivity and listener are attached to the Graphic (I do this so I can control the shape of the hit area, and use any Sprite I need.) Again this works fine, but when I capture the click I need to get a reference to the Container and this is the part that is proving difficult.

When I look at the event target from the lick I get a refernce to the canvas - I can't see a way to get a reference to the Graphic or Container...

Can anyone advise?

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