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Is there any way to create function - as progress, and final call

 

For all scene when is loaded on page , models texture , effect - so is pure offline from this moment on and all is on stage ?

 

As I use progress when loading model after is finish it take few more moments to show all - that I would like to hide as it is not nice to see each model adding to scene.  

 

Thank you

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is there any call back function when scene is fully loaded on page , and finish loaded all textures , as I make temporary texture that i want delete after loaded on stage, but when I use scene.executeWhenReady(function ()  sometimes specially  with large models by the time when he try load texture their are already deleted (as I want them delete to not have as many files on server as many load scene) !

 

hope it is more clear now, sorry

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