Kelsey

Safari 14 issue with pixi texture not updating from canvas

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Hi, is anyone seeing this problem in Safari 14 where a pixi sprite texture.update() call is not updating when the canvas the texture is sourced from has been updated?

Thanks!

Kelsey

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Hi Ivan,

Thank you for your help.  I do really appreciate it.  In the example here, I'm trying to update the canvas with a square of random pixels on every frame using context.putImageData() and texture.update(). In Safari 14, only the 1st frame update is registered and subsequent updates are not performed.  

 

https://www.pixiplayground.com/#/edit/Zkvg2uaJK-La5QKs4NrpG

 

Thanks!

Kelsey

Edited by Kelsey

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Hi Ivan, wonder if you have had a chance to take a look at the example.  The texture update works fine in other browsers other than Safari 14.  I would love to hear your comment.  Thanks.

 

Kelsey

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