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Raycasting.js

ss0.png ss1.png ss2.png

Hey everyone,

So this is my first ever post in this forum, and I'm excited to share with you my year long endeavour of building a Wolf3d-esque engine from scratch. This is my first attempt at game development in my spare time aside from my full-time job.

Links

Live Demo

Github

Controls


Movement: W, A, S, D

Free-look: Arrow keys or the mouse*

Change elevation: Q, E or the mouse* wheel

Shoot: Primary mouse* button, the SPACE key

Interaction with the doors: ENTER

Make sure to activate mouse controls first by clicking on the canvas.
 

Hit me up with your thoughts/feedback and I will be more than happy to giving some insight into the engine internals and other technicalities in the replies if anyone's interested. :)

PS: Please note that this is still mostly a WIP and regard it as a mere tech demo, as there is still no major gameplay loop implemented in.

Edited by undefbehav
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