Jump to content

Scroll not works on mobile PIXI JS


Recommended Posts

Hello :)

I tried to make a canva which can scroll on mobile and desktop. I have succeeded to scroll on desktop and even with touchpad, but i can't to find a way to scroll on my mobile.

I have already manage the scroll with mouse wheel but i haven't succeeded with touchscreen. Do you have an idea to do work this below:

Thank you for your response :)

this.container = new PIXI.Container();
  this.app.stage.addChild(this.container);
  this.images = [t1, t2, t3, t4];
  this.WHOLEWIDTH = this.images.length*(this.width + this.margin)

  loadImages(this.images, (images)=>{
      this.loadImages = images;
      this.add()
      this.render()
      this.scrollEvent();
  })
}

scrollEvent() {
  document.addEventListener(
    'mousewheel',
    (e) => {
      this.scrollTarget = e.wheelDelta / 3;
    },
    { passive: true },
  );
}

add() {
  let parent = {
    w: this.width,
    h: this.height,
  };
  this.thumbs = [];
  this.loadImages.forEach((img, i) => {
    var nameEnum = {
      0: { name: 'Ecocampus3', value: '/Ecocampus3' },
      1: { name: 'Hoppin World', value: '/HoppinWorld' },
      2: { name: 'Distrame', value: '/Distrame' },
      3: { name: 'Club les Piranhas du Nord', value: '/CAPN' },
    };
    let texture = PIXI.Texture.from(img.img);
    texture.title = nameEnum[i];
    const sprite = new PIXI.Sprite(texture);
    let container = new PIXI.Container();
    let spriteContainer = new PIXI.Container();

    let mask = new PIXI.Sprite(PIXI.Texture.WHITE);
    mask.width = this.width;
    mask.height = this.height;

    sprite.mask = mask;

    sprite.anchor.set(0.5);
    sprite.position.set(sprite.texture.orig.width / 2, sprite.texture.orig.height / 2);

    let image = {
      w: sprite.texture.orig.width,
      h: sprite.texture.orig.height,
    };

    let cover = fit(image, parent);

    spriteContainer.position.set(cover.left, cover.top);
    spriteContainer.scale.set(cover.scale, cover.scale);

    container.x = (this.margin + this.width) * i;
    container.y = this.height / 10;

    spriteContainer.addChild(sprite);
    container.interactive = true;
    container.on('mouseover', this.mouseOn, { passive: true });
    container.on('mouseout', this.mouseOut, { passive: true });
    container.on('click', this.redirect, { passive: true });
    container.on('touchstart', this.redirect, { passive: true });
    container.on('touchmove', this.redirect, { passive: true });

    container.addChild(spriteContainer);
    container.addChild(mask);
    this.container.addChild(container);
    this.thumbs.push(container);
  });
}

redirect(e) {
  let e1 = e.currentTarget.children[0].children[0];
  let e2 = e1.texture.title.value;
  window.location.replace(e2);
}

mouseOut(e) {
  let e1 = e.currentTarget.children[0].children[0];

  gsap.to(e1.scale, {
    duration: 1,
    x: 1,
    y: 1,
  });
  e1.children[0].text = '';
}

mouseOn(e) {
  let e1 = e.target.children[0].children[0];

  const skewStyle = new PIXI.TextStyle({
    fontFamily: 'Raleway',
    fontSize: '60px',
    dropShadowColor: '#fff',
    fill: '#fff',
    fontWeight: 'bold',
  });
  let e2 = e1.texture.title.name;
  const basicText1 = new PIXI.Text(e2, skewStyle);
  basicText1.x = -400;
  basicText1.y = 100;
  gsap.to(e1.scale, {
    duration: 1,
    x: 1.1,
    y: 1.1,
  });
  if (e1.children[0]) {
    e1.children[0].text = e2;
  } else {
    e1.addChild(basicText1);
  }
}
Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...