jawaka 1 Report post Posted February 15 Hello. I want to transition between two textures on a sprite. My approach so far is this: The sprite has "texture1". When the sprite is clicked I apply a filter to it. This filter takes "texture2" as uniform and performs the transition between the two textures. When the transition is completed, I remove the filter and switch the texture of the sprite to "texture2". When the switch happens, the new texture has a small offset compared to the image drawed from the filter. I have created a simple example: https://www.pixiplayground.com/#/edit/KozVneSNjCuVZKi_fgNJa Maybe I should apply the filter always and add a uniform to make it perform the transition or just draw the texture? Thanks in advance!!! Quote Share this post Link to post Share on other sites