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gsap on requestAnimationFrame(), how to optimize?


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requestAnimationFrame(animate); //will run on every 0.016 sec

function animate(){

gsap.from(heart.scale, { x: 2, y: 2, duration: 0.100}) //will run for 0.100 sec i.e. longer than next requestAnimationFrame()

}

 

 

so my gsap duration is longer than next requestAnimationFrame(), lets say 2secs

 

my ques:

  1. will it destroy my program in long run?
  2. should i bother about it and optimize it?
  3. will it create multiple gsap threads?
  4. how to optimize/destroy old gsap in next requestAnimationFrame?
Edited by nishaant
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