gikdew

LUDUMDARE 29 - Official Thread #LD48

Recommended Posts

LD2009-Highres.png

 

I have been reading in Ludumdare.com that lots of people are going to be using Phaser as a framework to develope games for this GameJam, so I think that It will be a good idea to have a thread to post progress in your games during this upcoming jam. 

 

After finishing I invite you to post your game here, and let's see what all of you can do with Phaser!

 

If you want to take part it's April 25th - 28th and details are here: http://www.ludumdare.com/compo/

 

 

---------------------------------------------------------------------------------------------

My game is finished! | Ludumdare 29 - Wriggle Worm by @gikdew

 

post-7867-0-83669800-1398641670.pngpost-7867-0-88347200-1398642561.gif

Edited by gikdew
Added date

Share this post


Link to post
Share on other sites

I would like to participate, but I do not quite understand the concept of this challenge. I read about the Lundumdare challenges online. There is a theme, and challengers make a game based on that theme. As of now I don't see a theme, which means that on April 25th, the theme will be announced? Am i correct, if so I'll be waiting. :)

Share this post


Link to post
Share on other sites

The theme is giving friday at start time. You can participate in two categories compo or jam. The rules are more strict in compo (solo project, submit source code and 48h) and the jam is on 72h period. After the submission day, people that had submit game can vote for others games. You can read the rules on the site for more details. You have virtual medals in each categories (graphics, themes, sound, humour, ... ), no money prizes.

Share this post


Link to post
Share on other sites

I really like the foreground algae effect and how the missiles really feel underwater. nice!

 

Bed time for me, here's what I have so far: http://luisfelipeart.com/LD29/ having trouble with boss health bars which seem so simple :( any suggestions? (I had to comment it out to allow the game to run properly)

Share this post


Link to post
Share on other sites

 

 

I really like the foreground algae effect and how the missiles really feel underwater. nice!

Thank you.

 

Your bloodstream looks cool too - you have a way more professional graphics style.

Mine look like someone with no talent drew them on paper and then colored them in on the pc. (which is exactly what happend.)

Thank good for none-do-it-yourself-stuff there are talented artists that share their assets.

 

I'm also done for today.

 

Have a good night!

 

Post with feature (and missing feature) list:

 

http://www.ludumdare.com/compo/2014/04/26/done-for-today-7/

Share this post


Link to post
Share on other sites

I'm done .. now going to be relaxing on the sofa.

 

I am ok with what I created.

There is no deep gameplay, but I think it's fun to play for a few minutes.

 

I'm looking forward to see the other entries and to vote on them.

 

It was my first time taking part in ludum dare or any such thing.

It's a nice motivation to follow through with a game from start to finish.

 

Last blog entry for ludum dare # 29 

 

Now off to relax on the couch :)

Share this post


Link to post
Share on other sites

hi,

 

sorry to say, that for me your game crashed after about 3 seconds with:

 

Uncaught TypeError: Cannot read property 'destroy' of undefined: play_state.js:68

 

Oh no! I test it on Firefox and Chrome :-/ What browser do you use?

Thank you for the feedback!

 

Edit: Fixed! Thank you very much!

Edited by Mefteg

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.