turn off group gravity

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im using arcade physics and i need to turn of my lava group gravity, the sprites i created using tiled keeps falling but i need them to stay in place. here is the code i tried              

 this.lavaGroup.forEach(function(L){          L.body.allowGravity = false;  }, this);

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Are this post isn't any help to you?

because group are collection from many sprite you can't use the body like for sprite. You must use it with setAll()

try this 


this.enemies.setAll('body.allowGravity', false);


it give me no errors . Try it :)

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