Hi,   Is it possible to tween a tint? So going from the default 0xFFF to a slightly darker tint 0x757575 over a period of time.   Ive tried: tween.to({ tint: 0x757575 }, 5000, Phaser.Easing.Linear.None);But it seems to cycle through R,G,B or something to create some crazy colours until it reaches the end tint.   Really all I want to do is darken the sprite over a period of time.   Many Thanks, -Alex