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smooth scrolling inside Tilemap

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Hi All,
First of all congratulations to Phaserjs team for such a wonderful framework!!!. It is too easy to develop game using this framework.


However, I have stuck with in scrolling inside the Tilemap. Currently the issue is scrolling is not smooth when the screen coordinates are greater than my value. I use inside update() method to scroll the tile map. When game starts, tilemap will start scrolling. Please find my code:
  Later I used the 'layer' object in the code to scroll the layer, but that is not scrolling either and I commented the code. Please let me know are there any other technique to do this.


Thanks in advance


if( >= 365 )  {
      playerShip.x  = 40 ; = 0;
     }else {
     playerShip.x+=4; +=4;
    // layer.scrollX = * 2;



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