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How to swing back and forth of Arcade physics body?


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This style of physics usually requires a constraint or gravity acting upon the offset rotation of an object, both are properties of P2 but sadly not of Arcade. It can probably be done with Arcade, but not easily.

 

Here's an example of 'swinging' physics in P2, albeit probably more complicated than your requirements: http://examples.phaser.io/_site/view_full.html?d=p2%20physics&f=chain.js&t=chain

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