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Remove or stop tween when the assosiated object is killed

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I was wondering how can I immediately stop a tween from keep updating once the associated object is killed or removed. Is there an official way to do this? I know I could keep a reference of the tween in an array or variable but I have over 20 tweens simultaneously updating and I wouldn't want to keep iterating an array just to find one tween in order to stop it.



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