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PaulR

Remove all children from a Stage

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Hi,
 
I am currently attempting to learn to use Pixi.js and in my learning demo have set up a number of screens (Title, LevelSelect and InGame) and they all share a single Stage. I have been trying to find an easy way to remove all the Sprites from the stage when I swap between screens.
 
I have ended up with this
while(this.stage.children.length > 0){   var child = this.stage.getChildAt(0);  this.stage.removeChild(child);}

inside my changeScreen method.

 

Have I missed a remove all children method or is it that I am miss using Pixi.js. Is it usual to share a single stage between screens or do people manage multiple stages, one for each screen?
 
Thanks
Paul
 

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Instead of removing sprites just show/hide some DisplayObjectContainers that each represent your scenes:

 

var scene1 = new PIXI.DisplayObjectContainer(),    scene2 = new PIXI.DisplayObjectContainer(),    scene3 = new PIXI.DisplayObjectContainer();//add some stuff to scene 1scene1.addChild(new PIXI.Sprite(myTexture));//add some stuff to scene 2scene2.addChild(new PIXI.Sprite(anotherTexture));//add some stuff to scene 3scene3.addChild(new PIXI.Sprite(moarTexture));//add all the scenes to the stagestage.addChild(scene1);stage.addChild(scene2);stage.addChild(scene3);//show only scene1scene2.visible = false;scene3.visible = false;

Then you can use `visible` to show h ide  whichever scenes you want

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