I need help stretching my game to fit the window while keeping the aspect ratio of the game. Before using Phaser I was doing something like described in this article: http://www.html5rocks.com/en/tutorials/casestudies/gopherwoord-studios-resizing-html5-games/ and I'm looking for a similar solution now.   I've seen that Phaser has a few functions I could make use of in the ScaleManager to do this but I haven't managed to do even change the size. Could someone help me understands what functions I