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How to tell when a sound has finished ?


Go to solution Solved by lewster32,

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I want to play GameOver music before going to results.

Doing this doesn't work:

 

this.gameOverMusic.play();while (this.gameOverMusic.isPlaying()){       this.game.update();}this.state.start('Results');
How does onStop work ? I can't work it out from the docs and there don't seem to be any example.
 
Thanks.
 
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