dandorf 2 Report post Posted October 15, 2014 there is any instruction to set the bounding box to an entire group of sprites? I have the following: n_bullets = game.add.group(); n_bullets.enableBody = true; n_bullets.physicsBodyType = Phaser.Physics.ARCADE; n_bullets.createMultiple(10, 'n_bullet'); n_bullets.setAll('anchor.x', 0.5); n_bullets.setAll('anchor.y', 1); n_bullets.setAll('outOfBoundsKill', true); n_bullets.setAll('checkWorldBounds', true);I think setsize method don´t exist for group . Quote Share this post Link to post Share on other sites
dandorf 2 Report post Posted October 16, 2014 can´t do something? Quote Share this post Link to post Share on other sites
lewster32 616 Report post Posted October 16, 2014 A standard iterator will do for this: n_bullets.forEach(function(bullet) { bullet.body.setSize(100, 100);}); Quote Share this post Link to post Share on other sites
dandorf 2 Report post Posted October 16, 2014 Thank you soooo much!!! Quote Share this post Link to post Share on other sites