Hi again, LF.  I recently needed to do that very thing myself... http://playground.babylonjs.com/#HSVQL outputplane.billboardMode = BABYLON.AbstractMesh.BILLBOARDMODE_ALL; Deltakosh showed it to us... here.  (Thx DK!)   There is one minor problem with this method.  Pan the camera to a location behind the scene.  While remaining there, move the camera to directly above... or directly below... the scene.  See the outputplane go upside-down?  I do. There is another way, but no